minion
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RED DRAGON WYRMLING: Protect the Treasure, and the House
The wyrmling has a single attack, the ability to fly, and a lot of movement. While with every other red dragon, I suggested that it would wade into their midst and start bashing, Continue reading
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SPINED DEVIL: Messenger, Sentry, and Quick-Moving Attacker
Before I begin, let me say that there is no reason that the spined devil would ever make a melee attack. Continue reading
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IMP: How to Make Really Bad Bargains
An imp will be looking for ways to corrupt its master, as well as anybody else that it can. To achieve that end, it will look for ways to suggest evil deeds that have some chance of being persuasive. Continue reading
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ICE DEVIL: Making Proper Use of the Ice Wall
The best use for the ice devil is to have him cast his ice wall, and then defend it. Continue reading
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ERINYES: Fighting the Furies in a Burning House
How to Use – Corrupter As the only devils to not look obviously evil, I would imagine that they get the job of convincing important mortals to trade their souls and otherwise bargain with the hells. (Run of the mill devils will be approached by imps, the hell’s errand boys. Succubae and/or rakshasas would be… Continue reading
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CHAIN DEVIL: How to Maximise Animated Chains
My combat encounters are going to revolve around various ways to use the animate chains ability, but before we get into that, I want to discuss his unnerving face reaction. Continue reading
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BONE DEVIL & Taking Care of a Group of Commoners
How to Use – Combat encounter 1 (difficulty 10) Suggested terrain: A dessert wilderness, with tall peaks of rock jutting up on both sides of the path. Or you can just use mountain walls on one or both sides. The bone devil’s preferred strategy will be to lie flat on top of the columns, and… Continue reading
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BEARDED DEVIL: Basic Tactics, and Strategic Positions
The bearded devil is the first monster I have encountered since starting this blog that does not require any special setting to make using it interesting. Continue reading
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BARBED DEVIL: Why Devils Need to Pay for Souls
Before going into the meat of the article, I wanted to write a little about devil contracts. There seems to be a gaping plot hole in the entire idea. Continue reading
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YOCHLOL: Dangers of the Yochlol’s Web
The yochlol comes with one of the strangest abilities in D&D. It has the ability to turn into a cloud of toxic mist, with will render anyone inside it poisoned, making it harder for them to attack and easier for them to be attacked. Continue reading
About Me
I’ve been a DM since I was about 10 years old. (Not of D&D, admittedly, but still.) After growing bored of fights that were all the same, dungeons heavily populated by one monster type, and a general shortage of ideas, I figured I’d embark on my own trip through the Monster Manual, one monster at a time. Feel free to join the quest.