Combat rating 3
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BLACK DRAGON WYRMLING: Using Darkness and Fog as Weapons
My first piece of advice regarding wyrmlings would be not to use them. Dragons are the most epic, the most awesome, of all fantasy monsters, and a dragon encounter should be a hard one, with the players struggling to survive. (Especially the first time you use a dragon.) Wyrmlings shatter this concept. I have seen… Continue reading
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PLESIOSAURUS: Trapped on the Dinosaur’s Back
The plesiosaurus is the dinosaur with the long neck, which D&D has translated into a 10-foot reach. This is understating it, though. Continue reading
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ALLOSAURUS: Hunted by a pack of dinosaurs
Of all the monsters in the Monster Manual, dinosaurs are the ones that really don’t fit. Continue reading
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SPINED DEVIL: Messenger, Sentry, and Quick-Moving Attacker
Before I begin, let me say that there is no reason that the spined devil would ever make a melee attack. Continue reading
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IMP: How to Make Really Bad Bargains
An imp will be looking for ways to corrupt its master, as well as anybody else that it can. To achieve that end, it will look for ways to suggest evil deeds that have some chance of being persuasive. Continue reading
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QUASIT & Making Familiars and Other NPCs Interesting
Before we get into uses for this monster as an enemy, I’m going to start with how to use the quasit as an ally. Specifically, how it can be used when it’s playing the role of a warlock’s familiar. Continue reading
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DARKMANTLE: Traps and Obstacles in the Dark
The darkmantle’s basic tactics are to use its false appearance until prey gets within reach, then use a turn to activate its darkness, and only then to latch onto the target. Continue reading
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CENTAUR: Tactics of Horse Archers
The Monster Manual doesn’t talk much about what centaurs are like. In almost every book I can think of, though, their personalities range from proud to arrogant jerks. They are certain of themselves and they look down on other creatures. Continue reading
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CARRION CRAWLER: The Monster on the Ceiling
The players have to climb a cliff, and there is a carrion crawler waiting for them on top of an outcropping (to stop them from shooting it down.) Continue reading
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BUGBEAR: Ideas for Sneak Attacks
The bugbears’ entire style is to attack from behind, run for it as soon as they start losing, and then attack from behind again as soon as they can. Continue reading
About Me
I have been a DM for several years, and I was designing home RPG games since my young childhood. I have been a fan of many different types of games (computer, board, RPG, and more) and have designed several for my own entertainment. This is my first attempt to produce game content for a wider audience.