Combat rating 11
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YOUNG BLUE DRAGON: Master of Tactical Fighting
How to Use – Combat Encounter (difficulty 10) The blue dragon is a strategist. It will take note of any weaknesses in its opponents, and fight accordingly. This means that against a group of melee PCs, if will strafe them with its breath, and forgo attacking on the rounds that it can’t if that will… Continue reading
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TYRANNASAURES REX: A Dumb Beast, and an Epic Boss
The tyrannosaurus rex is one of those rare monsters that will be exciting encounter just on the strength of their name, or reputation. With other monsters, there are various ways to make them exciting, but they won’t measure up to the reputation that the T. Rex already has. I can’t name ten monsters in the… Continue reading
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TRICERATOPS: Charge of the Triceratops
Have the players enter a clearing, ringed about by dead thorns, possibly as high as their waists, possibly higher than their heads. Continue reading
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CHAIN DEVIL: How to Maximise Animated Chains
My combat encounters are going to revolve around various ways to use the animate chains ability, but before we get into that, I want to discuss his unnerving face reaction. Continue reading
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BONE DEVIL & Taking Care of a Group of Commoners
How to Use – Combat encounter 1 (difficulty 10) Suggested terrain: A dessert wilderness, with tall peaks of rock jutting up on both sides of the path. Or you can just use mountain walls on one or both sides. The bone devil’s preferred strategy will be to lie flat on top of the columns, and… Continue reading
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BARBED DEVIL: Why Devils Need to Pay for Souls
Before going into the meat of the article, I wanted to write a little about devil contracts. There seems to be a gaping plot hole in the entire idea. Continue reading
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VROCK: A Harrying Attacker and a Treasure Raider
Let’s start with basic strategy. The vrock will perch on a high peak, or other high point, and whenever its spores are available it will fly just low enough to use them before flying back up. Continue reading
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HERZOU: Trapping PCs in a Tight Spot
The hezrou actually does have an optimal fighting method, thanks to its poison effect. It wants to be as close to as many of its enemies as possible, so as to maximize the poison condition it causes. Continue reading
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GLABREZU: Deadly as a Friend, Lethal as a Foe
The glabrezu is an extremely powerful demon, powerful enough that I have no idea why its CR is only 9. Continue reading
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CHASME & How to Run Pursuit by a Large Force
Aside from the plain usage of being an ordinary attacker, there are three ways I would go about using a chasme. Continue reading
About Me
I have been a DM for several years, and I was designing home RPG games since my young childhood. I have been a fan of many different types of games (computer, board, RPG, and more) and have designed several for my own entertainment. This is my first attempt to produce game content for a wider audience.