Alexander Atoz
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YOUNG COPPER DRAGON: The Comedian and the Crumbling Cliff
How to Use While the copper dragon is officially classified as good, I fail to see it in the flavor text description. Based on that description, I’d classify the dragon as neutral. This is not a dragon that will help vanquish evil, unless it is in its most direct self-interest to do so. On the… Continue reading
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BRONZE DRAGON WYRMLING: Hidden in the Mist
How to Use – Combat Encounter 1 (difficulty 4) For good territory for a bronze dragon wyrmling, or wyrmlings (I see little reason to assume that good alignment dragon wyrmlings would be solitary), I would suggest a cave complex. Because this is a good dragon, and because one of a bronze dragon’s lair effects is… Continue reading
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ANCIENT BRONZE DRAGON: How to Defend an Island Lair
How to Use – Combat Encounter (difficulty 25) If the young and adult bronze dragons live along the seaside, the ancient dragon will position itself even better, inhabiting its own island. Getting close to the island will be no small challenge, let alone fighting the dragon once on the island. The dragon will have all… Continue reading
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ADULT BRONZE DRAGON & Fighting Alongside a Powerful Ally
How to Avoid Using As always, we’ll start an article about a good-alignment monster with a list of ideas as to how to avoid using. I.E. if there’s a good dragon in your campaign world, why isn’t it out there fighting the villain instead of the PCs? How to Use Having your players team up… Continue reading
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YOUNG BRONZE DRAGON & How to Use Allies Without Overshadowing Players
How to Limit the Use of I already gave several reasons for why the dragon isn’t accompanying them on their quest, or fighting it for them. (Having an NPC accompany the players is generally a mistake. Even more so if it’s more powerful than the players, an thereby stealing the spotlight. [The young bronze dragon… Continue reading
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BRASS DRAGON WYRMLING: Hostile in the Heart of Flames
How to Use – Friendly When I came to the first chromatic dragon wyrmling, I spoke out against using wyrmlings. I argued that dragons should feel like a formidable enemy, and that wyrmlings as villains make dragons feel weak. I should have added a caveat. That applies only when the wyrmlings are hostile. There are… Continue reading
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ANCIENT BRASS DRAGON: The Hidden King and His Deadly Domain
How to Use By the time a brass dragon is ancient, it’s established its reputation enough to be a king, or at least to be on the highest tier of society that it cares for. In some genres of fantasy, it has become accepted that the ideal king is someone who is friendly with even… Continue reading
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ADULT BRASS DRAGON & Uses for a Powerful Non-combatant
Reasons it Won’t Join the Quest I begin my article with reasons why the dragon doesn’t just do the quest instead of the players, this being one of the most common problems with good-alignment monsters. How to Use – Neutral friendly The brass dragon is a non-combatant when possible. There are numerous other ways to… Continue reading
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YOUNG BRASS DRAGON: Battles of Lies and Fire
How to Use And so, after twenty-seven articles, we come to the good dragons. As is my typical style for good-alignment monsters, we’ll start with the reasons why the PCs are the ones getting sent on the quest, and why the much more powerful good monster isn’t doing it for them. (Somehow, just saying that… Continue reading
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SHADOW DRAGON: Unleashing terror From Amidst the Darkness
In the last post, I mentioned that shadow dragons keep their presence hidden, and enjoy spreading a dark unknown fear instead of announcing their strength the way every other dragon does. Before going into the details of how it does that, I felt the need to discuss how to use horror in D&D. Now is… Continue reading
About Me
I’ve been a DM since I was about 10 years old. (Not of D&D, admittedly, but still.) After growing bored of fights that were all the same, dungeons heavily populated by one monster type, and a general shortage of ideas, I figured I’d embark on my own trip through the Monster Manual, one monster at a time. Feel free to join the quest.