Combat rating 24
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ANCIENT COPPER DRAGON: The Host Hiding in Plain Sight
How to Use (difficulty 24) The ancient copper dragon, like all ancient metallic dragons and several of the adult metallic dragons, has the ability to take on a humanoid form. The question is how it will use it, as unlike other metallic dragons it isn’t open to helping people or to socializing with society in… Continue reading
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ADULT COPPER DRAGON: Trials of the Acid Trickster
I already discussed in the last article how to use and not use the copper dragon’s sense of humor. I also mentioned that this dragon is closer to neutral than good, and that therefore there is probably no need to find reasons for the dragon not to join the party when you don’t want it… Continue reading
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ANCIENT BRONZE DRAGON: How to Defend an Island Lair
How to Use – Combat Encounter (difficulty 25) If the young and adult bronze dragons live along the seaside, the ancient dragon will position itself even better, inhabiting its own island. Getting close to the island will be no small challenge, let alone fighting the dragon once on the island. The dragon will have all… Continue reading
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ANCIENT GREEN DRAGON: Master of the Subtle Trap
By the time the dragon is ancient, it will set extremally subtle traps. (The adult might use these also, but the ancient will use them for sure.) These are traps where the trap itself is so well hidden that there Continue reading
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ADULT BLUE DRAGON: Defenses Inside and Outside the Lair
How to Use – Combat encounters (difficulty 18) The blue dragon has quite a number of tactics he might employ against his enemies. Among them are: Glass boulders: Glass is made by sand melting under extreme amounts of heat. Being struck by lightning will do it. Whether the dragon knows how to shape the sand… Continue reading
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ANCIENT BLACK DRAGON: Fighting is the Ruins
The Monster Manual tells us that black dragons make their lairs on the ruins of empires. Here’s how this can turn the ancient black dragon’s lair into a nightmare for any aspiring adventurers. Combat encounter 1 (difficulty 23) Arrange the dragon’s lair as a series of islands or platforms above the swamp water, high enough… Continue reading
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ADULT BLACK DRAGON: 3 Ways to use the Swamp as a Deadly Trap
Combat encounter (difficulty 16) As per the rules, the adult dragon has the ability to make the water surge out and pull them into the water, knocking them prone. I’ve already mentioned in my post on the young black dragon that it seems unlikely that someone knocked prone inside a swamp should be able to… Continue reading
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MARALITH: Pinning Down the PCs With Attacks of Opptunity
According to the Monster Manual, the maralith is placed the general of the demonic hordes. It’s meant to be used together with a large number of other demons. Continue reading
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BALOR: Using a Volcanic Eruption in DnD
The monster manual has quite a large number of demons. One thing I noticed, however, is that there doesn’t seem to be much connection between the different demons. Continue reading
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DEMILICH: A Glass Cannon Foe, and How to Use Him
The demilich is one of the more unique monsters in the Monster Manual. Before we can try to build scenarios for him, we need to first understand how he functions, and how he should and should not be used. Continue reading
About Me
I’ve been a DM since I was about 10 years old. (Not of D&D, admittedly, but still.) After growing bored of fights that were all the same, dungeons heavily populated by one monster type, and a general shortage of ideas, I figured I’d embark on my own trip through the Monster Manual, one monster at a time. Feel free to join the quest.