Built around the monsters of D&D, Dragon Encounters aims to help you create the perfect D&D game. I provide short encounter ideas that can be dropped into almost any game, and I turn those basic concepts that are so hard to make work (for example: betrayal, allies, horror) into memorable experiences for you and your players.

Unsure where to find what you need? My Table of Contents organizes my articles into no less than seven hub pages, each arranged around a different concept (terrain, fighting styles, different hazards, etc.). You can see it at the top of the page.

About Me

I’ve been a DM since I was about 10 years old. (Not of D&D, admittedly, but still.) After growing bored of fights that were all the same, dungeons heavily populated by one monster type, and a general shortage of ideas, I figured I’d embark on my own trip through the Monster Manual, one monster at a time. Feel free to join the quest.

Newsletter