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ANCIENT COPPER DRAGON: The Host Hiding in Plain Sight
How to Use (difficulty 24) The ancient copper dragon, like all ancient metallic dragons and several of the adult metallic dragons, has the ability to take on a humanoid form. The question is how it will use it, as unlike other metallic dragons it isn’t open to helping people or to socializing with society in… Continue reading
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ADULT COPPER DRAGON: Trials of the Acid Trickster
I already discussed in the last article how to use and not use the copper dragon’s sense of humor. I also mentioned that this dragon is closer to neutral than good, and that therefore there is probably no need to find reasons for the dragon not to join the party when you don’t want it… Continue reading
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YOUNG COPPER DRAGON: The Comedian and the Crumbling Cliff
How to Use While the copper dragon is officially classified as good, I fail to see it in the flavor text description. Based on that description, I’d classify the dragon as neutral. This is not a dragon that will help vanquish evil, unless it is in its most direct self-interest to do so. On the… Continue reading
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BRONZE DRAGON WYRMLING: Hidden in the Mist
How to Use – Combat Encounter 1 (difficulty 4) For good territory for a bronze dragon wyrmling, or wyrmlings (I see little reason to assume that good alignment dragon wyrmlings would be solitary), I would suggest a cave complex. Because this is a good dragon, and because one of a bronze dragon’s lair effects is… Continue reading
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ANCIENT BRONZE DRAGON: How to Defend an Island Lair
How to Use – Combat Encounter (difficulty 25) If the young and adult bronze dragons live along the seaside, the ancient dragon will position itself even better, inhabiting its own island. Getting close to the island will be no small challenge, let alone fighting the dragon once on the island. The dragon will have all… Continue reading
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ADULT BRONZE DRAGON & Fighting Alongside a Powerful Ally
How to Avoid Using As always, we’ll start an article about a good-alignment monster with a list of ideas as to how to avoid using. I.E. if there’s a good dragon in your campaign world, why isn’t it out there fighting the villain instead of the PCs? How to Use Having your players team up… Continue reading
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YOUNG BRONZE DRAGON & How to Use Allies Without Overshadowing Players
How to Limit the Use of I already gave several reasons for why the dragon isn’t accompanying them on their quest, or fighting it for them. (Having an NPC accompany the players is generally a mistake. Even more so if it’s more powerful than the players, an thereby stealing the spotlight. [The young bronze dragon… Continue reading
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BRASS DRAGON WYRMLING: Hostile in the Heart of Flames
How to Use – Friendly When I came to the first chromatic dragon wyrmling, I spoke out against using wyrmlings. I argued that dragons should feel like a formidable enemy, and that wyrmlings as villains make dragons feel weak. I should have added a caveat. That applies only when the wyrmlings are hostile. There are… Continue reading
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ANCIENT BRASS DRAGON: The Hidden King and His Deadly Domain
How to Use By the time a brass dragon is ancient, it’s established its reputation enough to be a king, or at least to be on the highest tier of society that it cares for. In some genres of fantasy, it has become accepted that the ideal king is someone who is friendly with even… Continue reading
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ADULT BRASS DRAGON & Uses for a Powerful Non-combatant
Reasons it Won’t Join the Quest I begin my article with reasons why the dragon doesn’t just do the quest instead of the players, this being one of the most common problems with good-alignment monsters. How to Use – Neutral friendly The brass dragon is a non-combatant when possible. There are numerous other ways to… Continue reading
About Me
I’ve been a DM since I was about 10 years old. (Not of D&D, admittedly, but still.) After growing bored of fights that were all the same, dungeons heavily populated by one monster type, and a general shortage of ideas, I figured I’d embark on my own trip through the Monster Manual, one monster at a time. Feel free to join the quest.