independent
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ANCIENT BLACK DRAGON: Fighting is the Ruins
Black dragons lair in the ruins of empires. Here are two scenarios to make fighting a nightmare: Hidden trigger traps, and trapped in a tower. How to Use a Dragon Lair: Terror and Traps Combat encounter 1: Islands of Traps (difficulty 23) Arrange the dragon’s lair as a series of islands or platforms above the… Continue reading
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ADULT BLACK DRAGON: 3 Ways to use the Swamp as a Deadly Trap
Combat encounter 1: Surging Water Lair Action (difficulty 16) As per the rules, the adult dragon has the ability to make the water surge out and pull them into the water, knocking them prone. I’ve already mentioned in my post on the young black dragon that it seems unlikely that someone knocked prone inside a… Continue reading
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YOUNG BLACK DRAGON: The Swamp Dragon
(Yes, I am going to write a separate article for every single dragon in the Monster Manual. Fun dragon encounters can be done, and more than once for all the dragons at once. The trick is seeing how each dragon’s different, and using it. For the young black, that’s cowardice and swamp waters.) For the… Continue reading
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DOPPELGANGER: How to use an Impersonator in DnD
How to Use – Social Encounter When building an encounter using a doppelganger, you will be better served by building a short encounter rather than an entire storyline. Build a long storyline, and you might end up with a doppelganger who gets exposed when you’ve barely started. Or, you might reach the part where your… Continue reading
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A Deadly Friend: How to Play Corruption in DnD
This was originally part of the glabrezu article, and part 1: Deception appears there. As this seems like something that I’m going to need for more monsters, I decided to publish it separately as its own article. This way I can refer other monsters to here, and people won’t need to skim through the… Continue reading
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COUATL: The Hidden Advisor
The coutal is good aligned monster that is clearly designed to be a quest giver. It only exists because in order to fulfill a mission given by a long-forgotten deity, it stays in hiding when it doesn’t have a pressing need to act… How else can it possibly be used? Continue reading
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CLOAKER: Masters of the Tactical Ambush
Scenario: Cloakers depend of taking their prey by surprise. They are also fairly intelligent. One way of taking their prey by surprise is to creep along behind them, as suggested here. Another way that they might fight is by taking advantage of the fact that they look like cloaks. Continue reading
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BANSHEE: How to Combine Fear and Incorporeal Movement
Suggested setting: A grand manor, with a white marble staircase leading up into it. Manor and staircase and now partially in ruins. When the party enters it is evening, and a storm is beginning outside. Continue reading
About Me
I’ve been a DM since I was about 10 years old. (Not of D&D, admittedly, but still.) After growing bored of fights that were all the same, dungeons heavily populated by one monster type, and a general shortage of ideas, I figured I’d embark on my own trip through the Monster Manual, one monster at a time. Feel free to join the quest.