Combat rating 16
-
CHAIN DEVIL: How to Maximise Animated Chains
My combat encounters are going to revolve around various ways to use the animate chains ability, but before we get into that, I want to discuss his unnerving face reaction. Continue reading
-
BONE DEVIL & Taking Care of a Group of Commoners
How to Use: Skirmisher Devil of the Nine Hells This article will cover bone devil tactics, combat with unwilling slaves, and several challenges of escorting the rescued to safety. Combat encounter 1: Battle of Stone Columns (difficulty 10) Suggested terrain: A dessert wilderness, with tall peaks of rock jutting up on both sides of the… Continue reading
-
NALFSHNEE: Talking Fancy and Fighting Dirty
How to Use: Roleplaying a Discussion with a Demon With the nalfshnee, I am going to give a couple of different strategies that it is likely to use. You can use them all, to set up one large boss fight, or you can use one or two of them to spice up an otherwise basic… Continue reading
-
HERZOU: Trapping PCs in a Tight Spot
The hezrou actually does have an optimal fighting method, thanks to its poison effect. It wants to be as close to as many of its enemies as possible, so as to maximize the poison condition it causes. Continue reading
-
GLABREZU: Deadly as a Friend, Lethal as a Foe
The glabrezu is an extremely powerful demon, powerful enough that I have no idea why its CR is only 9. Continue reading
-
CLOAKER: Masters of the Tactical Ambush
Scenario: Cloakers depend of taking their prey by surprise. They are also fairly intelligent. One way of taking their prey by surprise is to creep along behind them, as suggested here. Another way that they might fight is by taking advantage of the fact that they look like cloaks. Continue reading
-
BEHOLDER & Ideas For Challenging Pit Traps
No creature prepares for combat like a beholder. The text in Volo’s talked about beholders as impossibly paranoid, with any scenario thrown at them, no matter how improbable, being something they’ve already contemplated and worked out how to deal with. As such, their lairs should be infamous for their traps (more trap ideas later.) And… Continue reading
-
BEHIR: Forcing the Players Into Making a Deadly Pursuit
The behir’s strategy is simple. It will ambush the PCs, constrict one of them the first turn, drag them to a safe[er] area if possible, and swallow during the second turn. After that, it will flee through a tunnel. Continue reading
About Me
I’ve been a DM since I was about 10 years old. (Not of D&D, admittedly, but still.) After growing bored of fights that were all the same, dungeons heavily populated by one monster type, and a general shortage of ideas, I figured I’d embark on my own trip through the Monster Manual, one monster at a time. Feel free to join the quest.